Stop Disasters 2.0: Video Games as Tools to Foster Participation in Learning about Disaster

25 May 2017
12:30 - 12:45
Expo Center Main Foyer view map
Organizer(s)
University of Auckland
Contact
Dr Jc Gaillard
University of Auckland
jc.gaillard@auckland.ac.nz
21848116
Participation: Public
Accessible: Yes
Primary floor language: English
Interpretation: No
ISL Interpretation: No
Live Broadcast: No
Remote Participation: No

Current research on disaster themed video games suggests that games have the ability to be educational tools to foster participation and learning. Such games have an ability to convey messages of disaster risk reduction, including portrayals of hazards, vulnerabilities, capacities and numerous disaster discourses.

Videos

Stop Disasters 2.0: Video Games as Tools to Foster Participation in Learning about Disaster