Stop Disasters 2.0: Video Games as Tools to Foster Participation in Learning about Disaster
- Organizer(s)
- University of Auckland
- Contact
- Dr Jc Gaillard
- University of Auckland
- jc.gaillard@auckland.ac.nz
- 21848116
Participation: Public
Accessible: Yes
Accessible: Yes
Primary floor language: English
Interpretation: No
ISL Interpretation: No
Interpretation: No
ISL Interpretation: No
Live Broadcast: No
Remote Participation: No
Remote Participation: No
Current research on disaster themed video games suggests that games have the ability to be educational tools to foster participation and learning. Such games have an ability to convey messages of disaster risk reduction, including portrayals of hazards, vulnerabilities, capacities and numerous disaster discourses.
Videos
Stop Disasters 2.0: Video Games as Tools to Foster Participation in Learning about Disaster